Russian Railway Gauge

The Russian railway gauge is used in all Russian home country hexes (including Siberia), the Baltic states, and Finland.

If while rail moving, a unit crosses between Russian gauge and non-Russian gauge at least once, it costs an extra rail move.

Furthermore, if you are playing with option 17 (which is highly recommended when playing this rule), non-Finnish Axis HQs must pay the extra MP if the crossed hexside is a Russian gauge railway. In other words, Axis HQs don't benefit from the rails when operating in Russia, etc. Conversely, Finnish and Soviet HQs must pay the extra MP if the crossed hexside is in non-Russian gauge.


Historically, the Germans had plenty of logistical issues that plagued them during Barbarossa. One factor that is consistently mentioned over and over again is the difficulty experienced when moving supplies between railway gauges. Russia had deliberately chosen a non-standard gauge, in part, for paranoid military reasons. Until the Germans captured sufficient Russian rolling stock, they had a very tough time keeping their lead units adequately supplied.

Standard WIF does not simulate this factor at all. In fact, quite the opposite. German HQs are consistently faster than Russian HQs even when operating in Russia. It's not uncommon to see the German front-lines actually overtake the fleeing Soviets with ruthless and unnatural efficiency.

This rule tries to simulate the difficulties experienced by the Germans in Russia (and similarly when the Soviets entered Eastern Europe in 44/45) in two ways:
- The extra rail moves when moving between railway gauges is intended to simulate the extra effort required to move in reinforcements.
- The slowing down of the HQs when operating on incompatible railway gauges is really an abstraction of the difficulty in moving supplies to the lead units.

Combine this with the Revised USSR-Germany Pact rules to get a much more historical take on the 41 Barb.

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